Free course opportunity from Game Design Concepts
June 24, 2009Free course, y’all! (I write Southern now.) Game Design Concepts is an experimental class in game design and pedagogy being taught by Ian Schreiber, a game designer with several years in the video game industry. Registration in the course is free, but there is a required textbook. No problem there, right now it is listed for less than $20 on Amazon. You had better act fast — the class starts Monday, June 29th. Sorry for the short notice on this one.
The aim of this course isn’t to teach you the technical code work involved in designing a game, but rather the theoretical and conceptual design issues. You know, the kind of stuff that keeps a really good video game from ending up like Lee Carvallo’s Putting Challenge.
At the end of this course you should be familiar enough with the processes to start developing your own games. This can be particularly beneficial if you’re kicking around the idea of being a consultant for some game-based learning developers. At the very least, though, it will help a teacher in any capacity gain a more critical eye when evaluating games for their classroom.
Related stuff:
Games aren’t just for fun, but for learning too
Stereotypes about video gamers debunked
TVO Kids – flashy, freaky, functional fun
Photo credit: striatic on Flickr.

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