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    Instructifeature: Fostering creativity and innovation in the science classroom

    February 1, 2011

    BY REBECCAH HAINES

    Computer software that can decode human emotions by listening to speech? Antimicrobial coatings to prevent nosocomial infection? Nanoparticles designed for drug delivery and space craft navigation systems? These all sound like innovations worthy of Nobel-Prize-winning scientists, right? Nope! All of them were developed within the past year by high-school students under the guidance, inspiration, and encouragement of their science teachers. Now, each of these amazing accomplishments has a great chance of being integrated into future technologies that will improve the quality of life for many people. For example, in this interview on NPR’s Science Friday, the two students who developed the emotion-detection software discuss its possible application with autistic individuals — giving them a “mood watch” that will help them read and understand the emotions of those around them so that they can interact appropriately. While we can’t expect that every student in a class will come up with world-changing innovations, we can expect students to benefit from the guidance, inspiration, encouragement, and opportunity to create and innovate just as these students did.

    In science especially, it is critical that students get the opportunity to engage in innovation and creativity. In its very nature, science is a discipline of questioning, experimenting, and thinking outside the box. Being able to engage in inquiry, innovation, and creativity within the science classroom in particular is important for your students both now and in the future. Students learn best by doing. So as they study a particular content objective, students will retain more if they have done something with it. Perhaps more importantly, innovation and creativity will be necessary in today’s students’ future careers. According to the US Department of Labor, the top two fastest-growing occupations are biomedical engineering, with projected growth of 72 percent by 2018, and network systems and data communications analysts, with projected growth 53 percent by 2018. Both of these careers are heavily based in science, and both require professionals who can innovate and think creatively.

    In light of these facts (and innumerable others), fostering creativity and innovation in your science classroom is certainly a worthy task. But how does a busy and data-driven teacher achieve that goal? What are some opportunities and ideas that will allow students to innovate and problem-solve while at the same time learning essential core content? In the remainder of this article, I will present several competitions and classroom project ideas that will help you achieve the dual goals of providing an opportunity for students to innovate and problem-solve, and enabling you to present essential core content. The ideas in this article do not constitute a comprehensive list, but they do offer some effective jumping-off points to get you started.

    Competitions

    In many cases, if you want to get your students to memorize a particular boring set of facts — a portion of the periodic table for example — the easiest way to get them to do it is to stage a competition: Who can name the most in a minute? Who can name all of them in order? Most students love a good old-fashioned competition and will rise to the occasion beyond your expectations.

    A competition may have the same effect when attempting to foster creativity: If you want students to produce some of their most inspired work, the prospect of being recognized for excellent results can spur even the most reluctant student to go above and beyond his everyday performance.

    There are likely several factors involved in the motivating effects of competition. For one, some students are simply motivated by the prospect of a reward, whether it’s prize money, a scholarship, or something more intangible like public recognition. But even students who are not inclined to show off their academic prowess may be inspired by a competition. Competitions represent a significant change from the academic norm, particularly in the realm of assessment. Many students enjoy the opportunity to be assessed relative to their peers or against national standards, rather than on a flat A-to-F grading scale determined by their teacher.

    Additionally, students may simply like responding to an authentic challenge. In my experience, when students have a meaningful reason to do something, such as develop a solution to the school’s recycling problems, they are intrinsically motivated to complete the challenge. The competitions listed here tap into that desire to respond to a relevant and timely issue with innovation and critical thinking. Best of all for you, each competition can also be used to present the core content that you are required to teach.

    ExploraVision

    ExploraVision is a science competition in which groups of two to four K-12 students, plus their teacher serving as a coach, imagine future technology. The student group selects a piece of technology that affects everyday life. The team then explores how the technology currently works, how and why it was invented, and the history of the particular technology. Based on the current state of the technology, the team envisions what it will look like in twenty years. Using this vision and their research, the team creates a detailed written entry on their technology and submits simulated web pages explaining the technology and the group’s vision.

    Details about deadlines as well as links to free webinars for potential coaches can be found at the website. Previous winning projects include: NIBEye (Neural Interfaced Bionic Eye), in which students imagined an artificial eye that would give the blind sight; RegenX, an injection that would regenerate limbs following an amputation; and Automatic Correcting Eyeglasses, glasses that don’t require renewal of the prescription because they automatically adjust to worsening vision. Each of these products represent the student group’s vision for a specific technology in the future. While their visions aren’t necessarily feasible at this time, they are based on the actual current technology in each area. For example, some of the components of the bionic eye — such as stretchable silicon and intraocular lenses — currently exist.

    These winning projects demonstrate the level of creativity and innovation of the students in developing their visions. The students successfully thought beyond current technology in order to come up with something that has yet to exist. While these projects are impressive, they tap into students’ natural curiosity and tendency to ask questions like “Why can’t scientists do that yet?” or “Wouldn’t it be great if someone would invent… ?”

    In addition to the innovative aspects of this competition, ExploraVision allows teachers to integrate the National Science Education Standards (NSES) — specifically Science as Inquiry, Science in Personal and Social Perspectives, Science and Technology Standards, and History and Nature of Science Standards. Also, depending on the specific technology selected, many of the life, physical, or earth and space science standards can also be integrated into a project.

    Siemens We Can Change the World Challenge

    A second choice for a competition is sponsored by the prominent technology company Siemens. The Siemens We Can Change the World Challenge focuses on environmental sustainability. Small groups of students and their mentor/teacher are charged with identifying a local environmental concern and developing a sustainable, reproducible way of addressing the concern. The competition encourages a six-step process in which students choose a local environmental issue, research that issue, plan a feasible and measurable solution to impact the issue, carry out the plan, analyze their impacts on the issue, and finally share their results by making recommendations on how their solution could be expanded, improved, and spread to other communities.

    Last year’s first-place winner studied the impact of idling cars in their school’s after-school pick-up line. The students handed out stickers and brochures to educate parents about the harmful effects of idling and actually succeeded in decreasing the number of parents idling as a result of their education campaign.

    Like the ExploraVision competition, the Siemens We Can Change the World Challenge encourages students to work together to come up with a creative, implementable solution to a problem — in this case, an environmental one. This particular topic should be of great concern to today’s students, as they and future generations will face major environmental challenges such as climate change and overpopulation. Thinking creatively about those issues now will benefit them as they move toward an adulthood in which they’re responsible for finding viable solutions to these problems

    In addition to providing students with a forum for creativity, this competition offers the teacher a way to integrate important standards from the NSES. First, you might notice that the six suggested steps for completing this competition sound a lot like the “steps of the scientific method” that many teachers teach: Students need to collect and analyze measurable data before drawing their conclusions. Although we may like to teach our students that science is more of a circular thought process — questions lead to experiments which lead to results that lead to more questions — framing the competition in such a way is likely to reinforce students’ scientific thinking.

    This competition also helps teachers to address the Science in Personal and Social Perspectives content standard. The NSES says, “Although students in grades 5-8 have some awareness of global issues, teachers should challenge misconceptions, such as anything natural is not a pollutant, oceans are limitless resources, and humans are indestructible as a species.”1 Having your students compete in this challenge would be an excellent way to address some of the misconceptions held by students and build their recognition of science as an avenue for solving social problems.

    ThinkQuest International

    A third option for a competition that will inspire innovation and creativity is the ThinkQuest International competition. ThinkQuest is an online learning environment that includes a library of 7000+ projects “by students, for students.” These projects cover a range of topics and are mostly interactive websites to help students learn about a particular topic. The competition is extremely broad: The only instruction is that student groups define a problem and come up with a solution. The solution can take the form of a ThinkQuest learning project such as are displayed in the library, a digital media project (a blog, video, photo essay or combination), or a web-based application. Some project ideas given by ThinkQuest include addressing school bullying, finding out how eco-friendly your seafood is, and teaching younger students about grammar rules. What makes this competition different from the others is that students are encouraged to think and collaborate globally. The website features a matchmaker tool to help students find coaches and other students with similar interests.

    Since the competition topic is so broad, it could be used to address learning objectives in nearly any content area. On the other hand, its broadness can be daunting, as students often get that deer-in-the-headlights look when the options are so wide open. If that’s the case, you and your students may benefit from setting some parameters to limit the scope of the competition.

    One option might be mandating the format in which students will submit their product. For example, you might ask your students to create only a digital media project. Defining a topic can also be helpful. For instance, if you’re studying ecosystems in your class, you might want to brainstorm with your students a list of potential issues and problems related to that topic. You might come up with ideas like invasive species, storm-water runoff, and recycling. Once you’ve narrowed the topic and defined the type of projects your students will create, the students should be much more capable of coming up with a creative and innovative solution. One student might make a photo essay documenting the sources of storm-water runoff in their community, and then show how they are addressing those issues. Another might make a video about a nonnative plant that’s grown out of control in the community, and offer some creative ideas for solving the problem.

    Classroom projects

    While competitions can be a great way to inspire your students to create and innovate, all of the competitions listed in this article require copious amounts of time and effort. But even when time is limited, you don’t need to sacrifice opportunities for creativity. There are innumerable smaller classroom projects that merge student innovation with essential content instruction. A few suggestions — though again, not a comprehensive list — are listed here.

    NASA Engineering Design Challenges

    NASA’s Engineering Design Challenges help teachers teach specific science content, introduce students to real problems faced by NASA engineers, and model the process by which those problems are solved. Each project takes only a few class periods — a fraction of the time required for some of the in-depth competitions.

    In my experience, middle school students tend to be particularly motivated to learn anything related to outer space. Unfortunately, outer space is not always in the required curriculum. NASA’s Engineering Design Challenges can help you find a concept that is in your curriculum and tie it to space exploration, resulting in a more engaging experience.

    The challenges and their respective science content alignments include:

    • Thermal Protection Systems Design Challenge (heat and conduction)
    • Spacecraft Design Structures Challenge (Newton’s Law)
    • Electrodynamic Propulsion Systems (electromagnetism)
    • Centennial of Flight: Propeller Design Challenge (forces and motion)
    • Personal Satellite Assistant (forces and motion)
    • Living Off the Land: Water Filtration Challenge (properties and changes of properties in matter)
    • Lunar Plant Growth Chamber (life science, technology)

     

    Let’s examine the Water Filtration Challenge in detail. In this challenge, students are asked to build a water filtration device using commonly available materials. You could include this project in several different units that you might be teaching, none of which is necessarily a “space unit.” In a unit on solutions and mixtures, building a filter that would best clean the water would require students to have an understanding of the differences between items in a mixture and items in solution. In a unit on ecosystems, completing this challenge would model the way that estuaries filter storm-water runoff and prevent water pollution. If you were teaching a unit on pollution, implementing this project would help students learn about the challenges of recycling and limited resource management as they build the filter. In all cases, the space tie-in is that on the International Space Station, astronauts need an efficient supply of potable water, and a recycling system is critical.

    Each of these challenges comes with a detailed teacher’s guide to help you implement it in your classroom. The guide gives an overview of the background science as it relates to NASA’s work, and the ever-important supply list with cost estimation. All of the challenges can be completed with cheap, easily obtainable supplies. All of them provide a hands-on experience for the students, allowing them to gain a deeper understanding of whichever topic you decide to tie in to. Educationally, the way that these challenges are designed allow for a nice balance of freedom and constraint. The goal of each challenge is explained clearly, and material parameters are given. However, students then have the freedom to build and test their devices by creatively using the available materials.

    PBS Design Squad

    The PBS Design Squad website is a companion to the PBS children’s show Design Squad. On the website, you can watch episodes of the show, which showcase hip, diverse engineers and student teams completing some kind of design challenge. The challenges range from the serious — designing a machine to make peanut butter using inexpensive materials in order to help Haitians — to the silly — a challenge to create an item of clothing that has a “hidden” function such as turning into a piece of furniture. These episodes could be used to inspire your students prior to implementing one of the projects featured on the teacher’s site. Even if you don’t have your students complete a hands-on project, just showing them an episode or two will allow them to see what the design process looks like, from the brainstorming and testing phases to assessing their final designs. It is a great model for scientific innovation!

    To take it a step further and give your students a hands-on design opportunity, you’ll find a number of possibilities on the Design Squad teacher’s site. There, you will find, organized by science topic, an extensive collection of activities, animations, career profiles, and episodes related to that topic. As a teacher, this is your jumping-off point for giving your students the freedom to create and innovate within the confines of a particular topic.

    The activities are particularly useful. For each one, there is a PDF handout that explains the challenge, lists necessary materials, and guides students through the brainstorming and designing process without giving them a prescribed set of steps to follow. This format provides just enough structure and direction while still allowing students to be creative — which is a powerful way to scaffold students toward true innovation.

    Additionally, these projects could be completed by students in just a few class periods. Since the activities are arranged by topic, you can align your selection to any one of several NSES standards. For example, if you were studying structure and function in the human body, in particular the skeletal and muscular systems, you could have your students complete the Helping Hand challenge. In this challenge, students are asked to design a device that can pick up objects two feet away from them. Building this device will reinforce concepts regarding how muscles and bones work to allow movement.

    Solving tomorrow’s problems

    Developing and nurturing creativity and innovation is essential for students today. With the issues that will face them — climate change, overpopulation, shrinking natural resources, to name just a few — these skills will be critical as tomorrow’s leaders formulate solutions. Additionally, it seems as if technology advances and increases on a daily basis. Companies will need employees who can come up with new types of technology and new ways to use it. Those future skills will be built on what students do in the classroom today. While these ideas represent only a small sampling of the opportunities available, they provide a starting place to help your students experience the joys of creativity and innovation.

    Challenge.gov uses student projects to make a difference

    January 27, 2011

    BY REBECCAH HAINES

    Do you ever sit around and think to yourself, “Gosh, those people in the government sure don’t know what they’re doing! I could do so much better”? Well, Challenge.gov gives you a chance to take a crack at solving some issues, and even winning prizes.

    The premise of the site is to get the public involved as a partner with the government to work on current issues like healthier school lunches, disaster preparedness, and helping the environment. There are tons of challenges you can browse, but here are a few of particular interest to educators:

    1. Balloonsat High Altitude Flight Student Competition — This is a challenge for high school students to design a flight experiment or technology demonstration that, if chosen, will be sent to the stratosphere by NASA in a High Altitude Balloon. This competition is almost over, but if students can work quickly, there is still time for a submission.  NASA’s details on the guidelines for the competition can be found here. Submissions due February 11, 2011.
    2. Calendar Cover Contest for womenshealth.gov — This challenge requests submissions of art for the 2012 Women’s Health calendar. High school art students may be an appropriate audience for this challenge. Giving students a real-world reason for doing a project usually motivates them to do a good job, and the prize of having nationally published art may just inspire them. Submissions due February 28, 2011.
    3. It’s My Environment Video Project — This challenge, sponsored by the EPA, requests 10-second videos of people taking action to help the environment where they live. In your video, you must say or put up a sign that says “It’s My Environment,” and the best of the video submissions will be stitched together into more lengthy compilations. This one would definitely be fun for your students to do! Not only would they be submitting a video for the competition, in order to do so, they’d have to be out in the community serving the environment. Submissions due April 15, 2011.

    If none of these current competitions strikes your fancy, keep checking the website. More challenges will be posted as various government agencies come up with problems for which they’d like public input.

    Challenge.gov

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    Design science and math games to win prizes in the STEM Video Game Challenge

    October 20, 2010

    BY KEVIN HODGSON

    Inspired by President Obama’s Educate to Innovate campaign, the National STEM Video Game Challenge aims to motivate interest in STEM learning by tapping into students’ natural passions for playing and making video games.

    The exact evaluation criteria is not completely clear, except for this explanation:

    Submissions will be judged on a combination of fun and balanced game play, creative vision and incorporation of STEM concepts in game design and play experience. Paper-based game designs will be judged separately from playable games.

    There are two levels of competition: a middle school (grades 5-8) program and a program for younger designers (pre-K through grade 4), with prizes ranging from laptops for the schools to game-design tools for students. I like how the site lays out the rationale for bringing gaming into the classroom with this competition (which runs through the course of the school year) and also why they are focusing on middle school students. All the games must be aligned with the National Science Educational Standards and the Common Core standard for Math (more information about that is here).

    In addition to backing from the White House, this competition is sponsored by a series of big-name technology companies, including Microsoft, AMD and more.

    If you are interested, visit their application page.

    STEM Video Game Challenge

    Additional resources

    Game Changer: Investing in Digital Play to Advance Children’s Learning and Health by Ann My Thai, David Lowenstein, Dixie Ching, and David Rejeski

    Moving Learning Games Forward by Eric Klopfer, Scot Osterweil, and Katie Salen

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    Win prizes by playing with blocks: LEGO Smart Creativity Contest

    April 16, 2010

    LegosBY JASON DON FORSYTHE

    I grew up on LEGOs, probably a top-three toy during my childhood. It’s one of the things I purchased for my kids as soon as they were old enough. So when LEGO announced its 2010 LEGO Smart contest it was a sure fire Instructify post.

    The contest is only for educators — in a contest involving toys, students aren’t eligible for some reason — and the contest kit is free of charge. The contest revolves around creative ways to use LEGOs in an educational capacity. Past winners have found interesting ways to integrate the aspects of LEGO toys into lesson plans and use them as teaching tools.

    (more…)

    Win a Samsung document camera

    March 31, 2010

    BY BILL FERRIS

    Samsung will give away 50 SAMCAM 860 document cameras to teachers as part of its Active Learning Grant Program. Award decisions will be based on need, so make sure to spell that out in your application, which by the way, is due by June 1.

    FYI, the cameras are valued at around 800 bucks, so they’re probably pretty snazzy. Getting $800 worth of equipment for free would feel pretty snazzy, too, so send in those applications soon.

    Samsung Active Learning grant

    Win a free LCD projector

    March 1, 2010

    BY BILL FERRIS

    Audio-visual rental company Meeting Tomorrow wants to give LCD projectors to 10 schools. To win, just vote for your school on the Meeting Tomorrow website.

    Meeting Tomorrow counts only one vote from each computer, so you’ll have to get your friends, colleagues and students involved. As of this writing, the 10th-place school has 369 votes, which is hardly insurmountable by the contest deadline, which, by the way, is March 31. Spread the word, and go out and vote. If you win, be sure to post a comment about it right here.

    Meeting Tomorrow’s Audio Visual Giveaway

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    Photo credit: Magic Lantern Shows on Flickr.

    Design a video game, win prizes with the InsertCoin competition

    July 15, 2009

    BY BILL FERRIS

    When I grew up, playing video games was the opposite of a healthy lifestyle — hours of sitting on my butt, staring at the TV, and not socializing (I did, however, rescue various princesses and punch out Mike Tyson).

    Humana Games for Health wants to erase the stereotype of the chubby weakling shoving Cheetos in his mouth while mashing buttons in a dark basement. They’re looking reward you handsomely for your ideas for a healthy video game in their InsertCoin competition.

    (more…)

    Nominate a great instructor for the Career Awards for Science and Mathematics Teachers

    May 20, 2009

    The Career Awards for Science and Mathematics Teachers is a five-year award from the Burroughs Wellcome Fund that rewards exceptional science or math teachers in North Carolina primary and secondary public schools. The Burroughs Wellcome Fund will support awards to five teachers, distributing $175,000 over a period of five years to eligible NC teachers. A bit of incentive for you? In addition to the teacher’s own recognition, the award allows for $10,000 of the award to purchase needed equipment and supplies for the winning teacher’s classroom or laboratory or be shared with the school or school district.

    Do you have an incredible science or mathematics teacher working in your school? Nominations need to be put forth through the school principal, so if you are the principal you should write up a nomination. Several eligibility requirements are in play, so naturally you’ll want to check those out.

    Are you a current or past student of an awesome science or math teacher? Nominations need to be put forth through the school principal, so you’ll need to sing your teacher’s praises to the principal and encourage them to submit a nomination. If anything, your unwarranted glowing feedback will at least give your teacher some bonus points with the principal.

    Are you a science or math teacher? Perhaps you want to win this award. You might create a fake email account and then pretend to be a former student of an amazing science or math teacher. Now, here is the important part, you name yourself as that amazing teacher. You certainly play fast and loose with the ethics and morals, dude.

    Start working on those applications right away — the application deadline is September 15, 2009. -NICK YINGLING

    Career Awards for Science and Mathematics Teachers

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    Photo credit: c.a.muller on Flickr.

    Get a free T-shirt from the site soon-to-be formerly known as PBWiki

    April 27, 2009

    If you’re a PBWiki user, you’ve probably gotten an email that the venerable and easy-to-use wiki app is changing its name. Why they’d want to do such a thing is beyond me — few things have as many positive connotations as peanut butter, in my opinion.

    Nevertheless, changes they shall make. That means they have to dump all their old merch, such as PBWiki T-shirts. If you’d like one of these for free, all you have to do is guess PBWiki’s new name. Guess correctly — or even come up with a guess that’s interesting or clever — and you get a free shirt.

    Maybe this is just a way to offload old duds, or a desperate attempt to crowdsource their new moniker. Whatever. The first thing I learned in college was to never pass up a free T-shirt. So send in your guesses, and enjoy the new addition to your wardrobe. -BILL FERRIS

    Official Announcement – We’re changing our name! via The Daily Peanut (official PBwiki blog)

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    Be a judge at the NC Science and Engineering Fair

    March 23, 2009

    The North Carolina Science and Engineering Fair needs judges ASAP. The fair happens this Saturday, March 28 at Meredith College in Raleigh. If you’ve an engineering or environmental engineering background, they especially want to hear from you. If you’re interested in volunteering as a judge (or another position — click here for a list of what else they need), send an email to Eleanor Hasse at eehasse[at]bellsouth.net. -BILL FERRIS

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    Easy-to-do experiments for the science fair

    Photo credit: FadderUri on Flickr.

    Win a free online course in online teaching. Online.

    March 18, 2009

    In honor of Kathryn Walbert’s new series of feature articles on online teaching, Instructify is giving one lucky teacher a free online course in LEARN NC’s Carolina Online Teacher program.

    The COLT program is a certification track in online teaching. The program shows teachers the particulars of online pedagogy, collaboration, and how to navigate the virtual classroom. All COLT courses are online (duh), allowing you to work on them where and when you’re most ready, whether that’s during your planning period, or at 11 p.m. in your jammies. For more information on COLT, please click here.

    How to win

    We want to hear  your questions, insights and thoughts about online teaching and learning. Simply post a comment on the article, Instructifeature: Taking the plunge into online teaching — your students. One randomly selected commenter will win a free spot in a COLT course.

    Please note, your comments must add something to the discussion. Writing “I like online courses,” or “Here’s my comment,” won’t work. However, something like “Online courses provide teachers the unique opportunity to engage different types of learners…” would probably work better.

    Deadline

    To qualify for the contest, you’ll have to leave a comment by Wednesday, March 25. If you’d like to get some professional development online and see if online teaching is right for you, comment now for your chance to win.

    Related stuff:

    Instructifeature: Taking the plunge into online teaching — your students

    River of Words Poetry and Art Contest

    February 4, 2009

    It’s not often that young poets and artists can actually get something in return for their work. The River of Words Poetry and Art Contest will award prizes to the best student submissions on the topic of watersheds. According to the contest website, “The contest is designed to help youth explore the natural and cultural history of the place they live, and to express, through poetry and art, what they discover.

    Any child in the world aged 5-19 can enter. Four poets and four artists in four different age ranges (K-2, 3-6, 7-9, 10-12) will receive the grand prize — an all-expenses paid trip to the River of Words Award Ceremony at The Library of Congress in Washington, DC. That’s a lot of potential winners, which means it’s a great reason for your students to exercise their creativity, as well as to learn about local watersheds. The entry deadline is February 15, so now’s the time to start painting, photographing or poeming about watersheds in your area. -BILL FERRIS

    River of Words Poetry and Art Contest

    Instructify comments contest winner!

    January 29, 2009

    Congratulations to Lance Bledsoe for winning the Instructify Comments Contest. He won with this contribution to Jerry Swiatek’s post, Professional development is just a “tweet” away:

    “…Also, remember that you can use Twitter’s own search tool ( http://search.twitter.com/advanced ) to find other teachers in your geographic area who are on Twitter. For example, you can find all the tweets that contain the word “teacher” from people within 15 miles of Raleigh, NC.”

    Thanks to Lance for showing this to all the Twittering teachers out there. Thanks to everyone for reading this blog, and we hope you all will continue to comment on Instructify. -BILL FERRIS

    Related stuff:

    Win a free spot in a LEARN NC professional development course

    Photo credit: snooze on Flickr

    Monday by the numbers

    December 22, 2008

    santaHappy Holidays, teachers and students. Here’s a little gift from us to you to of some lists upon which everything is nice, ne’er naughty. Hope you enjoy these numbers and have a wonderful holiday season.

    10 Things They Need to Teach in High School – Most of my high school classes were there for the masses, and while I got a great dose of Spanish and traveled to a magnet school for a television production course, there are skills I had to wait until college to take. InstigatorBlog presents a list of 10 things they SHOULD teach in High School to help better prepare our students for the real world. For example, Personal Branding, Entrepreneurship, and my favorite Technology & Social Media.

    7 Rules for Making a Good First Impression – With the new year upon us, we’re bound to make new relationships, have more conferences and makes more contacts. It is important that students as well as teachers know some of the basics to make sure they won’t be left in the dust when it comes to meeting new people and making a good first impression. Here’s a list from BusinessWeek that is mostly applicable for the office types, but can easily be altered to suit the needs of those in the field of education.

    100 Words for Obama’s 100 First Days - With the inauguration right around the corner, Obama is going to have quite a lot on his hands in this troubled economy. What would you do if you were in his shoes? Wait, before you start talking, you should jot your ideas down for this essay contest and get a chance to be published on AlterNet. The rules are fairly simple, basically answer the question: What would you like Obama’s first 100 days in office to look like? in 100 words, and you could see your suggestions be published, and who knows, maybe even come to fruition.

    6 Lessons You Learn by Playing Santa – My own dad was once a mall Santa, and despite the fake beard and lack of “bowl-full-of-jelly” belly, he really looked the part. More importantly, he earned a lot of respect from me (I was too old for Santa at the time, and while I was horribly embarrassed at the time, now I realized he did it because he volunteered to, not because someone made him do it). I’m sure having your lap pulverized by kids day after day is lesson enough to buy some thigh pads, there are other lessons to be learned. Dumb Little Man presents 6 of them here, including Appreciate the little things, and When in doubt, ho, ho, ho. - JEREMY S. GRIFFIN

    Photo credit: Wyscan on Flickr

    Win a free spot in a LEARN NC professional development course

    December 19, 2008

    Here’s a little holiday treat for you: one lucky Instructify commenter will receive free tuition to a LEARN NC online professional development course.

    We’ll randomly select one comment made between now and January 14 (that’s the date of the comment, not the date of the post, so if you comment on an older post, you’re still in the hunt). The winner will receive a free spot in his or her choice of one of LEARN NC’s new e-Learning for Educators courses:

    Science 2.0: Using Web Tools to Promote Inquiry-Based Science (beginning on January 21)
    Using Patterns to Develop Algebraic Thinking (January 21)
    Integrating Primary Sources into the Social Studies Classroom (January 26)
    Data-Driven Decision Making: Using Objective Measures to Improve Student Learning (January 28)
    Getting Ready for Algebra by Using Virtual Manipulatives (February 25)
    Classroom Assessment Enhanced by Technology (April 22)

    We’ll post a reminder between now and the 14th. In the meantime, we’d love to hear from you, so post a comment. It could get you some free professional development. -BILL FERRIS